User:NotAnyoneSpecial: Difference between revisions

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2x2 cell Industrial Land Value (0046AFE7) = (64-CC_Dist)/4 - ( Pollution / 16 ) - ( Crime / 4 ) + +21 for dense industry + NaturalBeauty_Ind
2x2 cell Industrial Land Value (0046AFE7) = (64-CC_Dist)/4 - ( Pollution / 16 ) - ( Crime / 4 ) + +21 for dense industry + NaturalBeauty_Ind
===NaturalBeauty_ResCom===
===NaturalBeauty_ResCom===
4x4 (16 tile) parcel =  
4x4 (for 16 tiles) parcel =  
*for each bare land: +4,  
*IsTile case select?
**for each BigPark tile: +40
**for each Tree tile&SmallPark: +20
**for each rubble&radioactivity: -20
**for each bare land: +4,  
*for each TerrainSlope: +12,  
*for each TerrainSlope: +12,  
*for each Tile receiving water: +4,  
*for each Tile receiving water: +4,  
*for each surface water: +12,
*for each surface water: +12,
*for each Tree tile&SmallPark: +20
*for each BigPark tile: +40
*for each rubble&radioactivity: -20
then average around
then average around
===NaturalBeauty_Industrial===
===NaturalBeauty_Industrial===
4x4 (16 tile) parcel =  
4x4 (for 16 tiles) parcel =  
*for each Tile receiving water: +4,  
*for each Tile receiving water: +4,  
*for each surface water: +12,
*for each surface water: +12,

Revision as of 00:31, 14 March 2025

Hello world!

Construction 2
TileID 0xC3
Zoning Type None
Something 0xABCD

public scratchpad (needs formal writeup)

City Center correctly indicated with Red Cross at 62, 62 on minimap display for Windows 3.11
City Center displayed with onmap Land value data display from the map's actual center.

Res

2x2 cell Residential Land Value & No zone (0046AE09) = (64-CC_Dist)/2 - ( Pollution / 5 ) - ( Crime / 3 ) + +21 for (64>Population Density) + NaturalBeauty_ResCom

Com

2x2 cell Commercial Land Value (0046AEF9) = 64-CC_Dist - ( Pollution / 4 ) - ( Crime / 3 ) + (Population Density / 3) + NaturalBeauty_ResCom

Ind

2x2 cell Industrial Land Value (0046AFE7) = (64-CC_Dist)/4 - ( Pollution / 16 ) - ( Crime / 4 ) + +21 for dense industry + NaturalBeauty_Ind

NaturalBeauty_ResCom

4x4 (for 16 tiles) parcel =

  • IsTile case select?
    • for each BigPark tile: +40
    • for each Tree tile&SmallPark: +20
    • for each rubble&radioactivity: -20
    • for each bare land: +4,
  • for each TerrainSlope: +12,
  • for each Tile receiving water: +4,
  • for each surface water: +12,

then average around

NaturalBeauty_Industrial

4x4 (for 16 tiles) parcel =

  • for each Tile receiving water: +4,
  • for each surface water: +12,

then average around

Crimes

2x2 Cell ()= Population Density- (Police Power / 2) - (Land Value / 4) + +64 for Legalized Gambling (16 x 4 tiles per parcel/cell)

Pollution

cell = [last_cycle + traffic/5 + all 4 inside tiles RawPollution + 200 for Radioactive] average around / Pollution divisor