User:NotAnyoneSpecial: Difference between revisions

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[[File:City Center MiniMap.png|thumb|City Center correctly indicated with Red Cross at 62, 62 on minimap display for Windows 3.11]]
[[File:City Center MiniMap.png|thumb|City Center correctly indicated with Red Cross at 62, 62 on minimap display for Windows 3.11]]
[[File:City Center Display.png|thumb|City Center displayed with onmap Land value data display from the map's actual center.]]
[[File:City Center Display.png|thumb|City Center displayed with onmap Land value data display from the map's actual center.]]
Rubble/Radioactive = -20
Big Park = +40
Trees/SmallPark = +20
===Res===
===Res===
Residential Land Value & No zone (0046AE09) = (64-CC_Dist)/2 - ( Pollution / 5 ) - ( Crime / 3 ) + +21 for (64>Population Density) + NaturalBeauty_ResCom
2x2 cell Residential Land Value & No zone (0046AE09) = (64-CC_Dist)/2 - ( Pollution / 5 ) - ( Crime / 3 ) + +21 for (64>Population Density) + NaturalBeauty_ResCom
===Com===
===Com===
Commercial Land Value (0046AEF9) = 64-CC_Dist - ( Pollution / 4 ) - ( Crime / 3 ) + (Population Density / 3) + NaturalBeauty_ResCom
2x2 cell Commercial Land Value (0046AEF9) = 64-CC_Dist - ( Pollution / 4 ) - ( Crime / 3 ) + (Population Density / 3) + NaturalBeauty_ResCom
===Ind===
===Ind===
Industrial Land Value (0046AFE7) = (64-CC_Dist)/4 - ( Pollution / 16 ) - ( Crime / 4 ) + +21 for dense industry + NaturalBeauty_Ind
2x2 cell Industrial Land Value (0046AFE7) = (64-CC_Dist)/4 - ( Pollution / 16 ) - ( Crime / 4 ) + +21 for dense industry + NaturalBeauty_Ind
===NaturalBeauty_ResCom===
4x4 (16 tile) parcel =
*for each bare land: +4,
*for each TerrainSlope: +12,
*for each Tile receiving water: +4,
*for each surface water: +12,
*for each Tree tile&SmallPark: +20
*for each BigPark tile: +40
*for each rubble&radioactivity: -20
===NaturalBeauty_Industrial===
4x4 (16 tile) parcel =
*for each Tile receiving water: +4,
*for each surface water: +12,
===Crimes===
===Crimes===
2x2 Cell ()= Population Density- (Police Power / 2) - (Land Value / 4) + +64 for Legalized Gambling (16 x 4 tiles per parcel/cell)
2x2 Cell ()= Population Density- (Police Power / 2) - (Land Value / 4) + +64 for Legalized Gambling (16 x 4 tiles per parcel/cell)
===Pollution===
===Pollution===
cell = [last_cycle + traffic/5 + all 4 inside tiles RawPollution + 200 for Radioactive] average around / Pollution divisor
cell = [last_cycle + traffic/5 + all 4 inside tiles RawPollution + 200 for Radioactive] average around / Pollution divisor

Revision as of 21:41, 13 March 2025

Hello world!

Construction 2
TileID 0xC3
Zoning Type None
Something 0xABCD

public scratchpad (needs formal writeup)

City Center correctly indicated with Red Cross at 62, 62 on minimap display for Windows 3.11
City Center displayed with onmap Land value data display from the map's actual center.

Res

2x2 cell Residential Land Value & No zone (0046AE09) = (64-CC_Dist)/2 - ( Pollution / 5 ) - ( Crime / 3 ) + +21 for (64>Population Density) + NaturalBeauty_ResCom

Com

2x2 cell Commercial Land Value (0046AEF9) = 64-CC_Dist - ( Pollution / 4 ) - ( Crime / 3 ) + (Population Density / 3) + NaturalBeauty_ResCom

Ind

2x2 cell Industrial Land Value (0046AFE7) = (64-CC_Dist)/4 - ( Pollution / 16 ) - ( Crime / 4 ) + +21 for dense industry + NaturalBeauty_Ind

NaturalBeauty_ResCom

4x4 (16 tile) parcel =

  • for each bare land: +4,
  • for each TerrainSlope: +12,
  • for each Tile receiving water: +4,
  • for each surface water: +12,
  • for each Tree tile&SmallPark: +20
  • for each BigPark tile: +40
  • for each rubble&radioactivity: -20

NaturalBeauty_Industrial

4x4 (16 tile) parcel =

  • for each Tile receiving water: +4,
  • for each surface water: +12,

Crimes

2x2 Cell ()= Population Density- (Police Power / 2) - (Land Value / 4) + +64 for Legalized Gambling (16 x 4 tiles per parcel/cell)

Pollution

cell = [last_cycle + traffic/5 + all 4 inside tiles RawPollution + 200 for Radioactive] average around / Pollution divisor