User:NotAnyoneSpecial
Hello world!
Construction 2 | |
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TileID | 0xC3 |
Zoning Type | None |
Something | 0xABCD |
public scratchpad (needs formal writeup)


Res
2x2 cell Residential Land Value & No zone (0046AE09) = (64-CC_Dist)/2 - ( Pollution / 5 ) - ( Crime / 3 ) + +21 for (64>Population Density) + NaturalBeauty_ResCom
Com
2x2 cell Commercial Land Value (0046AEF9) = 64-CC_Dist - ( Pollution / 4 ) - ( Crime / 3 ) + (Population Density / 3) + NaturalBeauty_ResCom
Ind
2x2 cell Industrial Land Value (0046AFE7) = (64-CC_Dist)/4 - ( Pollution / 16 ) - ( Crime / 4 ) + +21 for dense industry + NaturalBeauty_Ind
NaturalBeauty_ResCom
4x4 (16 tile) parcel =
- for each bare land: +4,
- for each TerrainSlope: +12,
- for each Tile receiving water: +4,
- for each surface water: +12,
- for each Tree tile&SmallPark: +20
- for each BigPark tile: +40
- for each rubble&radioactivity: -20
NaturalBeauty_Industrial
4x4 (16 tile) parcel =
- for each Tile receiving water: +4,
- for each surface water: +12,
Crimes
2x2 Cell ()= Population Density- (Police Power / 2) - (Land Value / 4) + +64 for Legalized Gambling (16 x 4 tiles per parcel/cell)
Pollution
cell = [last_cycle + traffic/5 + all 4 inside tiles RawPollution + 200 for Radioactive] average around / Pollution divisor