Pollution Table
From sc2k-reverse
Location:004E95B8+TileId
This is Pollution output per tile, not per structure so larger buildings can pollute much more. Radioactive tiles are handled in a special way and do not appear in the table, they pollute "200" points of pollution every cycle.
Tiles not listed, have a value of 0.
Structure | Type | TileID | Pollution |
---|---|---|---|
Stadium | Services | 0x00D7 | 4 |
Prison | Services | 0x00D8 | 10 |
Water Pump | Services | 0x00DC | 2 |
Water Treatment | Services | 0x00F4 | 10 |
Bus Depot | Services | 0x00EC | 3 |
Train Depot | Services | 0x00ED | 4 |
Subway Station | Services | 0x00E9 | 5 |
Seaport Pier | Seaport | 0x00DF | 10 |
Seaport Crane | Seaport | 0x00E0 | 5 |
Seaport Warehouse | Seaport | 0x00E3 | 2 |
Seaport Loading Bay | Seaport | 0x00F0 | 2 |
Seaport Cargo Yard | Seaport | 0x00F2 | 10 |
Airport Runway (straight) | Airport | 0x00DD | 10 |
Airport Runway (cross) | Airport | 0x00DE | 10 |
Airport Building 1 | Airport | 0x00E4 | 5 |
Airport Building 2 | Airport | 0x00E5 | 5 |
Tarmac (with plane) | Airport | 0x00E6 | 10 |
Airport Hanger | Airport | 0x00F6 | 10 |
Airport Parking Lot | Airport | 0x00EE | 2 |
F-15b Fighter Jet | Military | 0x00E7 | 10 |
Military Parking Lot | Military | 0x00EF | 2 |
'Top Secret' | Military | 0x00F1 | 2 |
Coal Power | Power | 0x00CF | 50 |
Oil Power | Power | 0x00CA | 25 |
Gas Power | Power | 0x00C9 | 10 |
Nuclear Power | Power | 0x00CB | 2 |
Fusion Power | Power | 0x00CE | 2 |
Plymouth Arco | Arcology | 0x00FB | 25 |
Forest Arco | Arcology | 0x00FC | 10 |
DARCO | Arcology | 0x00FD | 12 |
Launch Arco | Arcology | 0x00FE | 15 |
1x1 Industrial Zoned Building | Industrial | 0x84 - 0x87 | 6 |
2x2 Industrial Zoned 'Small' Building | Industrial | 0x9E - 0xA1 | 12 |
2x2 Industrial Zoned 'Large' Building | Industrial | 0xA2 - 0xA5 | 18 |
3x3 Industrial Zoned Building | Industrial | 0xBD - 0xC1 | 24 |