Program Enums
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This page will list various enums that are either contained within the current fix library or will assist during the RE process (upon the sections in question being encountered).
OnIdle / GameDoIdleUpkeep
Main:
enum { ONIDLE_STATE_INGAME = -1, ONIDLE_STATE_NONE, ONIDLE_STATE_DISPLAYMAXIS, ONIDLE_STATE_WAITMAXIS, ONIDLE_STATE_DISPLAYTITLE, ONIDLE_STATE_DIALOGFINISH, ONIDLE_STATE_DISPLAYREGISTRATION, ONIDLE_STATE_CLOSEREGISTRATION, ONIDLE_STATE_MAINMENU, ONIDLE_STATE_NONE_8, ONIDLE_STATE_NONE_9, ONIDLE_STATE_NONE_10, ONIDLE_STATE_RETURN_11, ONIDLE_STATE_RETURN_12, ONIDLE_STATE_RETURN_13, ONIDLE_STATE_MENUDIALOG, ONIDLE_STATE_UNKNOWN_15, ONIDLE_STATE_INTROVIDEO, ONIDLE_STATE_DISPLAYINFLIGHT, ONIDLE_STATE_CLOSEINFLIGHT };
InitialDialog:
enum { ONIDLE_INITIALDIALOG_FINISH, ONIDLE_INITIALDIALOG_LOADCITY, ONIDLE_INITIALDIALOG_NEWCITY, ONIDLE_INITIALDIALOG_EDITNEWMAP, ONIDLE_INITIALDIALOG_LOADSCENARIO, ONIDLE_INITIALDIALOG_ONQUIT, ONIDLE_INITIALDIALOG_LOADTILESET, ONIDLE_INITIALDIALOG_MOVIES };