User:Araxestroy/Class notes
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class CCmdUI
This is a base class in MFC used as a helper for UI update/draw callbacks when eg. menus are drawn. The following is from the MFC 2.1 include file afxwin.h
, with additional annotations added:
class CCmdUI // simple helper class
{
public:
// Attributes
UINT m_nID;
UINT m_nIndex; // menu item or other index
// if a menu item
CMenu* m_pMenu; // NULL if not a menu
CMenu* m_pSubMenu; // sub containing menu item
// if a popup sub menu - ID is for first in popup
// if from some other window
CWnd* m_pOther; // NULL if a menu or not a CWnd
// Operations to do in ON_UPDATE_COMMAND_UI
virtual void Enable(BOOL bOn = TRUE); // [ecx+0]
virtual void SetCheck(int nCheck = 1); // [ecx+4] 0, 1 or 2 (indeterminate)
virtual void SetRadio(BOOL bOn = TRUE); // [ecx+8]
virtual void SetText(LPCTSTR lpszText); // [ecx+12]
// Advanced operation
void ContinueRouting();
// Implementation
CCmdUI();
BOOL m_bEnableChanged;
BOOL m_bContinueRouting;
UINT m_nIndexMax; // last + 1 for iterating m_nIndex
CMenu* m_pParentMenu; // NULL if parent menu not easily determined
// (probably a secondary popup menu)
void DoUpdate(CCmdTarget* pTarget, BOOL bDisableIfNoHndler);
};
class CSimcityView
CView-derived class for the main game window.