Program Enums: Difference between revisions
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Created page with "This page will list various enums that are either contained within the current fix library or will assist during the RE process (upon the sections in question being encountered). == OnIdle / GameDoIdleUpkeep == Main: <pre> enum { ONIDLE_STATE_INGAME = -1, ONIDLE_STATE_NONE, ONIDLE_STATE_DISPLAYMAXIS, ONIDLE_STATE_WAITMAXIS, ONIDLE_STATE_DISPLAYTITLE, ONIDLE_STATE_DIALOGFINISH, ONIDLE_STATE_DISPLAYREGISTRATION, ONIDLE_STATE_CLOSEREGISTRATION, ONIDLE_STATE_MAINM..." |
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Revision as of 10:51, 31 May 2025
This page will list various enums that are either contained within the current fix library or will assist during the RE process (upon the sections in question being encountered).
OnIdle / GameDoIdleUpkeep
Main:
enum { ONIDLE_STATE_INGAME = -1, ONIDLE_STATE_NONE, ONIDLE_STATE_DISPLAYMAXIS, ONIDLE_STATE_WAITMAXIS, ONIDLE_STATE_DISPLAYTITLE, ONIDLE_STATE_DIALOGFINISH, ONIDLE_STATE_DISPLAYREGISTRATION, ONIDLE_STATE_CLOSEREGISTRATION, ONIDLE_STATE_MAINMENU, ONIDLE_STATE_NONE_8, ONIDLE_STATE_NONE_9, ONIDLE_STATE_NONE_10, ONIDLE_STATE_RETURN_11, ONIDLE_STATE_RETURN_12, ONIDLE_STATE_RETURN_13, ONIDLE_STATE_MENUDIALOG, ONIDLE_STATE_UNKNOWN_15, ONIDLE_STATE_INTROVIDEO, ONIDLE_STATE_DISPLAYINFLIGHT, ONIDLE_STATE_CLOSEINFLIGHT };
InitialDialog:
enum { ONIDLE_INITIALDIALOG_FINISH, ONIDLE_INITIALDIALOG_LOADCITY, ONIDLE_INITIALDIALOG_NEWCITY, ONIDLE_INITIALDIALOG_EDITNEWMAP, ONIDLE_INITIALDIALOG_LOADSCENARIO, ONIDLE_INITIALDIALOG_ONQUIT, ONIDLE_INITIALDIALOG_LOADTILESET, ONIDLE_INITIALDIALOG_MOVIES };